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Introduction:

The Indian online gaming market has experienced incredible growth over the last ten years. With the rising adoption of smartphones, affordable internet access, and a young population, online gaming platforms offering fantasy sports, rummy, poker, and other real-money games have lured millions of gamers. Not only has the industry transformed the digital entertainment space, but it has also helped create jobs, foster innovation, and attract foreign investment.

In August 2023, the GST Council proposed a major change in taxation policy by charging 28% Goods and Services Tax (GST) on the entire face value of bets in online gaming, casinos, and horse racing. Earlier, online gaming platforms were liable to pay 18% GST on Gross Gaming Revenue (GGR), which meant that only the commission/service fee earned by online gaming operators was subject to taxation. The new system will increase the tax burden by a substantial margin and has led to a heated debate among industry players, tax experts, and legal academics.

The question remains: Is the 28% GST system a genuine taxation reform, or is it a case of overreach that could potentially slow down the growth of the digital industry?

Legal Framework under GST:

The Goods and Services Tax regime is governed by the Central Goods and Services Tax Act, 2017 (CGST Act). Section 9 of the CGST Act states that GST is payable on the supply of goods and services. Before the 2023 amendments, online gaming companies were considered service providers for facilitating gaming transactions. The 18% GST was charged on the platform fee/commission received by the gaming company.

The 2023 amendments brought about a new concept of “online money gaming” and specified that GST is payable at 28% on the entire amount of deposits/bets placed by the players, not just on the commission received by the gaming company. This change in the valuation method has completely changed the business model of the online gaming industry.

The distinction between the old and new systems can be appreciated by considering a practical example. A player pays ₹100 to an online gaming site. The site deducts ₹10 as commission and pays ₹90 as prize money. In the old system, the GST was computed on the commission amount of ₹10. In the new system, the GST is computed on the total amount of ₹100.

At a rate of 28%, the tax liability is ₹28, which may be more or less than the operator’s margin. This system will increase working capital and reduce profitability. Small startups may find it difficult to survive in such a scenario, while large companies may corner the market.

From a compliance standpoint, while the new system has simplified disputes related to classification, it has introduced complexities related to valuation, bonuses, promotional credits, and the timing of supply.

Skill vs. Chance: Judicial Background:

The Indian judiciary has always made a distinction between games of skill and games of chance. In the case of State of Andhra Pradesh v. K. Satyanarayana (1968), the Supreme Court of India held that rummy is a game of skill rather than a game of chance. Likewise, in Dr. K.R. Lakshmanan v. State of Tamil Nadu (1996), the Supreme Court held that horse racing involves a large element of skill.

The above judgments have important constitutional implications inasmuch as gambling is included in the State List of the Constitution, while activities involving skill are accorded a different status. The distinction has always had a bearing on the treatment accorded to them.

But under the 2023 GST Amendment, a uniform rate of 28% applies regardless of whether it is a game of skill or a game of chance. Thus, for GST purposes, the distinction has been rendered irrelevant. This has been criticized on the ground that it ignores judicial precedents and may attract constitutional challenges.

Relevant Judicial Developments:

In the case of Sunrise Associates v. Government of NCT of Delhi (2006), the Supreme Court of India held that lottery tickets are actionable claims, which has had a bearing on the taxation implications of betting-related transactions.

More recently, in the case of Gameskraft Technologies Pvt. Ltd. v. Directorate General of GST Intelligence (2023), the Karnataka High Court struck down a major GST demand against an online gaming company, holding that rummy is a game of skill. The case has since seen further judicial developments, and larger questions of GST applicability are still pending before the judiciary.

These cases show that the judicial position on the issue is still developing and that the ultimate judicial stance could have a major bearing on the sustainability of the 28% tax regime.

Government’s Reasoning:

The government has justified the 28% GST rate on several grounds:

Revenue Protection: The online gaming industry involves large transaction volumes, and charging on the entire deposit amount ensures complete revenue collection.

Administrative Clarity: A standard rate avoids disputes regarding whether a game is skill-based or chance-based.

Consumer Protection: A higher rate could prevent over-speculation and indicate a prudent regulatory policy on real-money gaming.

From a taxation perspective, these are valid considerations. Governments have broad discretion in formulating taxation policies, especially in industries that involve financial risk.

Economic and Industry Implications:

Despite the government’s explanation, industry players have expressed serious concerns. The additional compliance costs and higher effective tax rates could discourage investment in the digital gaming industry in India.

There are also concerns that if the tax rates are too high, users might turn to foreign or unregulated sites that do not fall within the GST structure in India. If this happens, the economic benefits of the tax might not be realized.

India also has ambitions to become a destination for the global technology industry and a startup nation. The tax structure might affect this vision if it is seen as too costly.

Constitutional Aspects:

The Constitution of India provides equality before the law under Article 14 and the freedom to pursue any profession or trade under Article 19(1)(g). Although fiscal laws have wide legislative discretion, they are required to comply with the tests of reasonable classification and proportionality.

Standard taxation for skill-based games and gambling also raises concerns about rational nexus and equality. Although the courts generally show deference to the legislative decision in taxation, legislative provisions that are arbitrary or confiscatory are also open to judicial scrutiny.

Comparative Global Perspective:

Globally, most countries follow a Gross Gaming Revenue structure. For instance, the United Kingdom levies Remote Gaming Duty on the profits of operators and not on the aggregate deposits of players. A similar structure is followed by some European countries.

The Indian government’s move to tax the full face value of deposits seems to be comparatively harsh. Although it leads to greater certainty and ease of administration, it could have implications for the global digital gaming industry.

Policy Evaluation:

Effective tax policy is based on the principles of equity, certainty, simplicity, neutrality, and proportionality. The 28% GST regime is certainty-oriented and less prone to disputes. Nevertheless, by taxing deposits instead of operator profits, it has a potential impact on the industry’s economic structure.

A tiered system, with 28% GST on traditional gambling and Gross Gaming Revenue on skill-based online gaming, may potentially meet regulatory requirements without creating a disproportionate burden.

Conclusion:

The introduction of 28% GST on online gaming and casinos is a defining moment in the history of the indirect tax system in India. This move is an improvement in the revenue mobilization system and also indicates that the State is treading with caution on real-money gaming.

The system of valuation, where the entire face value of the deposits is taxed, has a significant effect on the industry, as it increases the burden on the industry. The lack of distinction between skill-based games and gambling also has significant implications for jurisprudence and the Indian Constitution.

The discussion on the matter goes beyond the tax rate to the philosophy of regulating the digital economy. A more balanced and evidence-based approach that protects the interests of the State while promoting innovation and investment would be more beneficial to the Indian economy in the long run.

References

1. Central Goods and Services Tax Act, 2017.

2. State of Andhra Pradesh v. K. Satyanarayana, AIR 1968 SC 825.

3. Dr. K.R. Lakshmanan v. State of Tamil Nadu, (1996) 2 SCC 226.

4. Constitution of India, Articles 14 and 19.

5. GST Council Press Releases, August 2023

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Author: Sanskrati Varshney, 4th Year BA.LLB(Hons.), Lovely Professional University

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