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Case Law Details

Case Name : Gurdeep Singh Sachar Vs Union of India (Bombay High Court)
Appeal Number : Criminal Public Interest Litigation Stamp No.22 Of 2019
Date of Judgement/Order : 30/04/2019
Related Assessment Year :
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Gurdeep Singh Sachar Vs Union of India (Bombay High Court)

In the world of sports, gaming, and taxation, there is a growing debate about the legality of online fantasy sports gaming platforms and their liability for Goods & Service Tax (GST). One such case that has garnered significant attention is the legal battle between Gurdeep Singh Sachar and the Union of India, which unfolded in the Bombay High Court. The case revolves around allegations of illegal gambling activities and GST evasion against a prominent player in the online fantasy sports gaming industry, “Dream 11 Fantasy Pvt. Ltd.”

This article dives deep into the intricacies of this case, starting with a brief overview and followed by a comprehensive analysis of the judgment delivered by the Bombay High Court. We will explore the key arguments presented by both sides, the legal principles involved, and the implications of the court’s decision on the online fantasy sports gaming industry and GST regulation.

The Background

The case was brought to the Bombay High Court by Gurdeep Singh Sachar, who described himself as a public-spirited advocate practicing in the same high court. Sachar’s petition sought criminal prosecution against “Dream 11 Fantasy Pvt. Ltd.” He raised two primary allegations:

  • Illegal Gambling/Betting/Wagering: Sachar argued that Dream 11 was engaging in illegal operations of gambling, betting, or wagering under the guise of online fantasy sports gaming. He claimed that these activities violated the Public Gambling Act of 1867, thus warranting criminal action.
  • GST Evasion: Sachar alleged that Dream 11 was evading GST obligations by not properly accounting for the taxes due. Specifically, he argued that GST should be applied not only to the platform fee collected by Dream 11 but also to the entire amount put at stake by the players.

To support his claims, Sachar presented a printout from Dream 11’s website, showcasing the details of how users could select virtual teams and play free or paid online fantasy games. He contended that while free play was available initially, players were eventually tempted to spend real money for a chance at quick earnings. Sachar’s core belief was that these fantasy games were essentially forms of gambling or betting, dependent entirely on luck, and therefore, GST should be levied on the full amount wagered.

Dream 11’s Defense

Dream 11 responded to Sachar’s allegations with a robust defense. They argued that their online fantasy sports gaming platform was a game of skill, not chance. They emphasized that success on their platform depended on users’ knowledge, judgment, and attention. In their view, this distinction made their activities exempt from penal provisions under gambling laws, as established in a judgment by the Punjab and Haryana High Court in a similar case against Dream 11.

The Punjab and Haryana High Court, in its judgment, had recognized that the success of Dream 11’s fantasy sports games stemmed from the skill exercised by users. It had upheld that Dream 11’s games were games of skill and not games of chance. Furthermore, the Supreme Court had dismissed a Special Leave Petition (SLP) filed against this judgment, lending further credibility to the legality of Dream 11’s activities.

Dream 11 also contended that their online fantasy sports gaming involved users creating virtual teams based on real-world sporting events. They explained that participants competed against each other, and winners were determined by the performance of their chosen players in the actual matches. There was no direct betting on the outcomes of real-world games, and the platform was focused on skill-based gameplay rather than chance.

Key Legal Principles

This case raises several crucial legal principles that have far-reaching implications:

  • Skill vs. Chance: The fundamental question revolves around whether online fantasy sports gaming is predominantly a game of skill or chance. Legal judgments, including those cited in this case, play a crucial role in defining this distinction.
  • GST Regulations: The case highlights the intricacies of GST regulations and their application to emerging online industries. It specifically delves into whether the GST should be applied to the entire deposit or only to the platform fee collected by companies like Dream 11.
  • Schedule III of CGST Act: The exemption of actionable claims, other than lottery, betting, and gambling, under Schedule III of the CGST Act is a critical aspect of this case. Determining whether online fantasy sports gaming qualifies for this exemption is central to the legal argument.
  • Supreme Court Precedents: The judgments of the Punjab and Haryana High Court and the subsequent dismissal of the SLP by the Supreme Court provide essential precedents for interpreting the legality of online fantasy sports gaming.

The Court’s Decision

After careful consideration of the arguments and legal principles, the Bombay High Court delivered its judgment. The court addressed two primary issues:

1. Are Dream 11’s Activities Gambling/Betting?

The court concurred with the findings of the Punjab and Haryana High Court and the Supreme Court in previous cases against Dream 11. It upheld that Dream 11’s fantasy sports games were games of skill, not games of chance. The court emphasized that success on the platform depended on users’ knowledge, judgment, and skill in creating virtual teams. Therefore, the court rejected the claim that Dream 11’s activities constituted illegal gambling or betting.

2. Is GST Applicable on the Entire Deposit?

The court referred to the CGST Act’s Schedule III, which excludes actionable claims other than lottery, betting, and gambling from the purview of GST. Since the court had already established that Dream 11’s activities were not gambling or betting, it concluded that the amount pooled in the escrow account constituted an actionable claim. Consequently, GST did not apply to the entire deposit, as it fell under the exemption provided in Schedule III.

In essence, the court dismissed the petition and ruled in favor of Dream 11, highlighting that the case was devoid of merit. The court emphasized that Dream 11’s fantasy sports gaming was a legitimate game of skill and not subject to GST on the entire deposit amount.

Implications and Future Considerations

The judgment in Gurdeep Singh Sachar Vs. Union of India carries significant implications for the online fantasy sports gaming industry and GST regulation:

  • Legal Clarity: The judgment provides legal clarity regarding the classification of online fantasy sports gaming as a game of skill rather than chance. This clarity is essential for the industry’s growth and regulation.
  • GST Application: The case establishes that the GST does not apply to the entire deposit in the case of online fantasy sports gaming platforms. This sets a precedent for similar businesses and prevents potential taxation disputes.
  • Precedent for Skill-Based Gaming: The case serves as a precedent for other skill-based gaming platforms, reaffirming that games dependent on skill and knowledge fall outside the realm of gambling and betting.
  • Consumer Confidence: The legal validation of skill-based gaming can enhance consumer confidence in such platforms, fostering their growth and sustainability.
  • GST Compliance: Businesses operating in the online gaming sector may need to ensure proper GST compliance based on the specific nature of their operations.

In conclusion, the Gurdeep Singh Sachar Vs. Union of India case underscores the importance of legal interpretation and precedent in emerging industries like online fantasy sports gaming. It reaffirms that such platforms are games of skill, not chance, and provides guidance on GST application, benefiting both the industry and taxation authorities. As the landscape of online gaming and taxation continues to evolve, this case sets a significant benchmark for future legal challenges and regulatory decisions.

FULL TEXT OF THE JUDGMENT/ORDER OF BOMBAY HIGH COURT

1. Rule is made returnable forthwith and, by consent, the matter is heard finally.

2. Heard Dr. Kantawala, learned counsel for the petitioner and Mr. Nankani, learned senior counsel for the respondent No.3.

3. The petitioner claims himself as a public spirited advocate practising in this High Court, and seeks directions to initiate criminal prosecution against the respondent No.3- a Company named “Dream 11 Fantasy Pvt. Ltd.”, firstly for allegedly conducting illegal operations of gambling/betting/wagering in the guise of Online Fanstasy Sports Gaming, which as per the petitioner shall attract penal provisions of Public Gambling Act, 1867, and secondly for alleged evasion of Goods & Service Tax (GST) payable by it by violating the provisions of Goods and Service Tax Act and the Rule 31A of CGST Rules, 2018.

3. The petitioner has placed on record a copy of the print-out taken from the web-site of respondent No.3 for giving the details and manner of selecting virtual teams and playing free or paid online fantasy games on internet on the web-site of the respondent No.3. It is the case of the petitioner that players can create different virtual teams for playing fantasy games. Admittedly, for understanding and getting a know-how of the game, option to play for free is also available on the website. He, however, claims that the fantasy games are such that after some time people tend to pay with their hard earned money, instead of playing for free. According to him, these fantasy games are nothing but means to lure people to spend their money for quick earning by taking a chance, and most of then end up losing their money in the process, which is thus gambling/betting/wagering, being different forms of “gambling”. According to his belief, a fantasy game of this nature is merely a game of chance or luck, which is totally dependent upon the luck of a player on a particular day. He further claims that upon entering in various contests and putting alleging bet money in them, the player receives a tax invoice in which tax is being charged only on the amount received and retained by respondent No.3 towards platform fee say 20%, and not on the entire money which is put a stake by the player. For the balance 80% amount only “acknowledgement” is given. Admittedly, this “acknowledgement” amount collected from each player is pooled in as Escrow Account and their contribution ultimately gets distributed amongst the players themselves as price money immediately upon conclusion of game, as a result of which, some players get more than their contribution, and some lose money. According to the petitioner, since these activities are nothing but ‘gambling’ or ‘betting’ even if this acknowledgement amount is separately kept in an Escrow account and not retained by the respondent No.3, GST would be payable even on this amount. However, since GST is not being paid on this “acknowledgement” amount by the respondent No.3 and since the activities such as those being conducted by the respondent No.3, are nothing but ‘betting’ or ‘gambling’, the same according to the petitioner shall be governed by Rule 31A(3) of CGST Rules, 2018. According to him, like horse racing the said Rule shall apply even ins such fantasy games amounting to gambling and/or betting and/or wagering, and thus GST shall be payable on 100% amount collected by the respondent No.3, which shall be under proper classification so as to pay Tax @ 28% instead of @18%. The petitioner in effect submits that the activities of the respondent No.3 is nothing but ‘gambling’/’betting’, and for promoting gambling/betting and for evading payment of CGST/IGST, suitable action shall be taken for criminal prosecution of the said respondent No.3.

4. At the outset, it is submitted on behalf of the respondent No.3 that the main issue raised by the petitioner is substantially decided in a judgment dated 18th April, 2017 passed by the Hon’ble Punjab and Haryana High Court, in another such petition filed against the respondent No.3, which is also referred in the petition. Admittedly, the said judgment dated 18th April, 2017, records the introduction Dream 11- the online gaming platform of respondent no.3 for online fantasy sports games, and gives in detail the activities carried out on their platform. After detailed consideration of the facts as well as law, the Hon’ble Punjab and Haryana High Court categorically held that success in Dream 11’s Fantasy Sports basically arises out of user exercise of superior knowledge, judgment and attention thus as per their skill; and that their fantasy games are exempt from the application of the penal provisions, in view of section 18 of 1867 Act, and held that they have protection guaranteed under Article 19(1)(g) of the Constitution of India. A SLP against this judgment of Punjab and Haryana High Court was admittedly dismissed by the Hon’ble Supreme Court vide Order dated 15.09.2017. Despite this admitted position, the petitioner effectively seeks to reopen not only the issue decided therein, but also seeks to reopen a judgment of 3 Judges Bench of the Hon’ble Supreme Court in K. R. Lakshmanan v. State of Tamil Nadu [AIR 1996 SC 1153] which was relied upon by the Punjab and Haryana High Court to hold that since success in Dream 11’s fantasy sports basically arises out of user’s exercise of superior knowledge, judgment and attention, it is a game of skill and not a game of chance. The 3 judges bench of the Hon’ble Apex Court held that the “horse racing” is not gambling, and is a game of skill, nor of mere chance. The Petitioner erroneously claims that these judgment are per incurium. It is the case of the respondent No. 3 that such frivolous and misconceived petitions are being filed by targeting them before different forums in the guise of PILs, and even the present petition is abuse of process of law, and each of the Petitioner’s claim for seeking criminal prosecution of the respondent No.3 is on such frivolous grounds, which lack in bona fide and merits. In the written submissions tendered on behalf of the respondent No.3, it is also contended that the Online Fantasy Sports Gaming conducted by it is predominantly game of skill, where users/participants create virtual teams comprising as many players as in real life teams, e.g., in cricket, he creates team of 11 real players out of the 30 probables, for upcoming matches. There has to be a mix of players from both the competing teams between whom the real life matches being played. The users/ participants compete against such virtual teams created by other users / participants. The winners are decided based on points scored, using statistical data generated by the real-life performance of the players on the ground. Further, the deadline to create a team is latest by the official match start time. No changes can be made after the deadline. The participants do not bet on the outcome of the match and merely play a role akin to that of selectors in selecing the team. The points are scored by the participants for the entire duration of the whole match and not any part of the match. Their Online Fantasy Sports Gaming are “games of skill” and not any “games of chance” and therefore outside the purview of Rule 31A(3). It was submitted that present PIL is gross abuse of the process of the Court and ought to be dismissed in the light of the judgment of the Hon’ble Supreme Court in State of Uttaranchal v. Balwant Singh Chaufal and others [(2010) 3 SCC 402].

5. After perusing the records and considering the arguments, there are mainly two issues which arise for consideration :-

(a) Whether the activities of the respondent No. 3 amount to ‘Gambling’ \ ‘Betting’ ?

(b) Whether there is any merit in the allegation of violation of Rule 31A(3) of CGST Rules, 2018 and erroneous classification ?

6. In respect of the first issue, after considering the very same activities of the respondent No.3 at considerable length, it has already been held by the Punjab and Haryana High Court that the activities performed by the respondent No.3 do not amount to ‘gambling’, even as per the Public Gambling Act, 1867. The respondent No.3 refers and relies on the findings contained in the said judgment. Admittedly, SLP filed there against has been dismissed. The Punjab and Haryana High Court has categorically held that these are games of skill and not games of chance. Various judgments have been referred and relied upon in the said judgment. There is no reason to take a different view. The Punjab and Haryana High Court has relied upon a three Judges Bench decision of the Hon’ble Apex Court in K. R. Lakshmanan (Dr.) v. State of T.N.,(1996) 2 SCC 226, wherein it was held as under-

“9. On the same day when this Court decided Chamarbaugwala’s case, the same four-Judge Bench presided over by S.R. Das, Chief Justice, delivered judgment in another case between the same parties titled R.M.D. Chamarbaugwala & Anr. vs. Union of India & Anr. The validity of some of the provisions of the Prize Competitions Act (42 of 1955) was challenged before this Court by way of petitions under Article 32 of the Constitution. Venkatarama Ayyar J. speaking for the Court noticed the contentions of the learned counsel for the parties in the following words:-

“Now, the contention of Mr. Palkhiwala, who addressed the main argument in support of the petitions, is that prize competition as defined in S. 2(d) would include not only competitions in which success depends on chance but also those in which it would depend to a substantial degree on skill; …. that even if the provisions could be regarded as reasonable restrictions as regards competitions which are in the nature of gambling, they could not be supported as regards competitions wherein success depended to a substantial extent on skill, and that as the impugned law constituted a single inseverable enactment, it must fail in its entirety in respect of both classes of competitions. Mr Seervai who appeared for the respondent, disputes the correctness of these contentions. He argues that `prize competition’ as defined in S.2 (d) of the Act,  properly construed, means and includes only competitions in which success does not depend to any substantial degree on  skill and are essentially gambling in their character; that gambling activities are not trade or business within the meaning of that expression in Art. 19(1) (g), and that accordingly the petitioners are not entitled to invoke the protection of Art. 19(6); and that even if the definition of `prize competition’ in S.2(d) is wide enough to include competitions in which success depends to a substantial degree on skill and Ss. 4 and 5 of the Act and Br. 11 and 12 are to be struck down in respect of such competitions as unreasonable restrictions not protected by Art. 19 (6), that would not affect the validity of the enactment as regards the competitions which are in the nature of gambling, the Act being severable in its application to such competitions.”

The learned Judge thereafter observed as under:-

“We must hold that as regards gambling competitions, the petitioners before us cannot seek the protection of Art. 19(1) (g)…

(5) As regards competitions which involve substantial skill however, different considerations arise. They are business activities, the protection of which is guaranteed by Art. 19(1) (g)…”

Finally, Venkatarama Ayyr, J. speaking for the Court held as under:-

“(23) Applying these principles to the present Act, it will not be  questioned that competitions in which success depends to a substantial extent on skill and competitions in which it does not so depend, form two distinct and separate categories. The difference between the two classes of competitions is as clear-cut as that between commercial and wagering contracts. On the facts there might be difficulty in deciding whether a given competition falls within one category or not; but when its true character is determined, it must fall either under the one or the other. The distinction between the two classes of competitions has long been recognised in the legislative practice of both the United Kingdom and this country, and the Courts have, time and again, pointed out the characteristic features which differentiate them. And if we are now to ask ourselves the question would Parliament have enacted the law in question if it had known that it would fail as regards competitions involving skill, there can be no doubt, having regard to the history of the legislation, as to  what our answer would be. The conclusion is therefore  inescapable that the impugned provisions, assuming that they apply by virtue of the definition in S.2(d) to all kinds of competitions, are severable in their application to competitions in which success does not depend to any substantial extent on  skill.”

This Court, therefore, in the two Chamarbaugwala-cases, has held that gambling is not trade and as such is not protected by Article 19(1) (g) of the Constitution. It has further been authoritatively held that the competitions which involve substantial skill are not gambling activities. Such competitions are business activities, the protection of which is guaranteed by  Article 19(1) (g) of the Constitution. It is in this background that we have to examine the question  whether horse-racing is a game of chance or a game involving substantial skill.

19. We may now take-up the second question for consideration. Section 49 of the Police Act and Section 11 of the Gaming Act specifically provide that the penal provisions of the two Acts shall not apply to the games of “mere skill wherever played”. The expression “game of mere skill” has been interpreted by this Court to mean “mainly and preponderantly a game of skill”. In State of Andhra Pradesh vs. K. Satyanarayana & Ors. (1968) 2 SCR 387, the question before this Court was whether the game of Rummy was a game of mere skill or a game of chance. The said question was to be answered on the interpretation of Section 14 of the Hyderabad Gambling Act (2 of 1305 F) which was pari materia to Section 49 of the Police Act and Section 11 of the Gaming Act. This Court referred to the proceedings before the courts below in the following words:

“The learned Magistrate who tried the case was of the opinion that the offence was proved, because of the presumption since it was not successfully repelled on behalf of the present respondents. In the order making the reference the learned Sessions Judge made two points: He first referred to Section14 of the Act which provides that nothing done under the Act shall apply to any game of mere skill wherever played and he was of opinion on the authority of two cases decided by the Madras High Court and one of the Andhra High Court that the game of Rummy was a game of skill and therefore the Act did not apply to the case.”

This Court held the game of Rummy to be a game of mere skill on the following reasoning:

“We are also not satisfied that the protection of s.14 is not available in this case. The game of Rummy is not a game entirely of chance like the `three- card’ game mentioned in the Madras case to which we were referred. The `three card’ game which goes under different names such as `flush’, `brag’ etc. is a game of pure chance. Rummy, on the other hand requires certain amount of skill because the fall of the cards has to be memorised and the building up of Rummy requires considerable skill in holding and discarding cards. We cannot, therefore, say that the game of Rummy is a game of entire chance. It is mainly and preponderantly a game of skill. The chance in Rummy is of the same character as the chance in a deal at a game of bridge. In fact in all games in which cards are shuffled and dealt out, there is an element of chance, because the distribution of the cards is not according to any set pattern but is dependent upon how the cards find their place in the shuffled pack. From this alone it cannot be said that Rummy is a game of chance and there is no skill involved in it.”

20. The judgments of this Court in the two Chamarbaugwala cases and in the Satyanarayana case clearly lay-down that (i) the competitions where success depends on  substantial degree of skill are not `gambling’ and (ii) despite there being an element of chance if a game is preponderantly a  game of skill it would nevertheless be a game of “mere skill”.  We, therefore, hold that the expression “mere skill” would mean substantial degree or preponderance of skill.

7. The petitioner himself admits that in the ‘How to Play’ link of the website, the steps to start playing are as follows:

“Follow these 5 easy steps to get started*:

* Select A Match :

Select any of the upcoming matches from any of the current or upcoming cricket series

* Create Your Team:

Use your sports knowledge and showcase your skills to create your Dream11 team within a budget of 100 credits

*  Join a Contest:

Join any Dream 11 free or cash contest to win cash and the ultimate bragging rights to showoff your improvement in the Free/Skill contest on Dream 11!

* Follow the Match:

Watch the real match and track you fantasy scorecard (updated every 2 minutes)”

* Withdraw your Winnings:

Instantly withdraw your winning from your Dream11 account (One Time Verification required)”

8. The petitioner has relied upon the definition of “Betting or Gambling” in Finance Act, 1994 as contained in definition in Section 65­B(15) thereof, as follows:-

“Section 65-B. Interpretations:

(15) Betting or gambling means putting on stake something of value, particularly money, with consciousness of risk and hope of gain on the outcome of a game or a contest, whose result may be determined by chance or accident, or on the likelihood of anything occurring or not occurring.”

It is evident that the expressions ‘betting’ or ‘gambling’ were used interchangeably in Section 65B(15) of the Finance Act, 1994. Again the test applicable was whether it was a game of chance or game of skill. Only if the result of the game/contest is determined merely by chance or accident, any money put on stake with consciousness of risk and hope to gain, would be ‘gambling’ or ‘betting’. There is no merit in the submission that the result of their fantasy game/contest shall be considered as merely by chance or accident notwithstanding involvement of substantial skill. The petitioner claims that the result would depend largely on extraneous factors such as, who amongst the players actually play better in the real game on a particular day, which according to the petitioner would be a matter of chance, howsoever skillful a participant player in the online fantasy game may be. The petitioner has lost sight of the fact that the result of the fantasy game contest on the platform of respondent No.3, is not at all dependent on winning or losing of any particular team in the real world game. Thus, no betting or gambling is involved in their fantasy games. Their result is not dependent upon winning or losing of any particular team in real world on any given day. In these circumstances, there is no plausible reason to take a contrary view than that taken by the Hon’ble Punjab and Haryana High court, which judgment has already been upheld by the Hon’ble Supreme Court in the SLP filed against the respondent No.3 itself. Moreover, the said issue is also covered by a judgment of 3 Judge Bench of the Hon’ble Supreme Court, to which detailed reference is made in the order of the Hon’ble Punjab and Haryana High Court. It is thus clear that the activity of the respondent No.3 do not amount to ‘gambling’ or ‘betting’ or ‘wagering’ even if the definition contained in Finance Act, 1994 is taken into consideration.

9. The allegation of the petitioner regarding GST evasion or erroneous classification is also directly based on the outcome of the above first issue. Only, if their Online Fantasy Sports Gaming is ‘gambling’ or ‘betting’, there is a scope to infer possibility of any tax evasion.

10. In this context, meaning of the expressions ‘supply’ and ‘consideration’ and explanatory notes to classification 998439 would be relevant. Section 7 of CGST Act defines the scope of the expression ‘supply’. It reads as under-

“7. Scope of supply- (1) For the purposes of this Act, the expression “supply” includes –

……….

(2) Notwithstanding anything contained in sub- section (1)-

(a) activities or transactions specified in Schedule III; or

(b) such activities or transactions undertaken by the Central Government, a State Government or any local authority in which they are engaged as public authorities, as may be notified by the Government on the recommendations of the Council,

shall be treated neither as a supply of goods nor a supply of services.”

(3)… ”

11. The said Schedule III referred in Section 7(2) of the Act reads as under –

“SCHEDULE III

[See Section 7]

Activities or transactions which shall be treated neither as a supply of goods nor a supply of services

6. Actionable claims, other than lottery, betting and gambling.”

12. Thus, the activities mentioned in Schedule III under the CGST Act are not taxable as the same are neither ‘supply’ of goods nor ‘supply’ of services. The entry in schedule III relevant for the instant case is Entry 6 which includes actionable claims, other than lottery, betting and gambling.

13. In the instant case, admittedly, there is no dispute that the amounts pooled in the escrow account is an ‘actionable claim’, as the same is to be distributed amongst the winning participating members as per the outcome of a game. But, as held hereinabove since the activities of the respondent No.3 do not amount to lottery, betting and gambling, the said actionable claim would fall under Entry 6 of the Schedule III under Section 7(2) of CGST Act. Therefore, this activity or transaction pertaining to such actionable claim can neither be considered as supply of goods nor supply of services, and is thus clearly exempted from levy of any GST.

14. Thus, there is no merit in the submission that the entire deposit received from the member is taxable. It is also erroneously contended that even this amount shall be included in the definition of expression ‘consideration’ as per Section 2(31) of the Act, which reads as under-

(31) “consideration” in relation to the supply of goods or services or both includes –

(a) any payment made or to be made, whether in money or otherwise, in respect of, in response to, or for the inducement of, the supply of goods or services or both, whether by the recipient or by any other person but shall not include any subsidy given by the Central Government or a State Government.

(b) the monetary value of any act or forbearance, in respect of, in response to, or for the inducement of, the supply of goods or services or both, whether by the recipient or by any other person but shall not include any subsidy given by the Central Government or a State Government;

Provided that a deposit given in respect of the supply of goods or services or both shall not be considered as payment made for such supply unless the supplier applies such deposit as consideration for the said supply;

The scope of definition of ‘consideration’ extends only in relation to “the supply of goods or services or both”. Since, the said activity or transaction relating to the actionable claim qua the amounts of participants pooled in escrow arrangement, for which only acknowledgement is given, is neither supply of goods nor supply of services, the same is clearly out of the purview of the expression ‘consideration’.

15. Since the CGST Act itself do not allow the imposition of Tax on such ‘actionable claim’ in relation to the Online Fantasy Sports Gaming of the respondent No.3, it being other than lottery, betting and gambling, the said Rule 31A(3) of CGST Rules 2018 cannot be read in such a manner so as to override the parent CGST Act. The said Rule 31A(3) reads as under :-

“31A. Value of supply n case of lottery, betting, gambling and horse racing.-

(3) the value of supply of actionable claim in the form of chance to win in betting, gambling or horse racing in a race club shall be 100% of the face value of the bet or the amount paid into the totalisator.”

Since the actionable claim in the Online Fantasy Sport Gaming of the respondent No.3 are amongst such actionable claims as per Schedule III and Section 7(2) of the Act, which are not considered as ‘supply of goods’ or ‘supply of services’, Rule 31A has no application. Moreover, actionable claim referred to in Rule 31A is limited to only activities or transactions in the form of chance to win in “lottery” or “betting” or “gambling” or “horse racing in a race club”. Thus, Rule 31A which is restricted only to such four supplies of actionable claim, has no application in this case.

16. It is further claimed by the Petitioner that respondent No. 3 is liable to levy GST @ 28%, however, respondent No.3 wrongfully, to evade tax, claims classification under entry 998439 on the sum received by it as platform fees. Even this submission is wholly misconceived. The “Explanatory Notes” to the said classification under entry 998439 read as follows :-

“Explanatory Notes to the Scheme of Classification of Services “998439 Other on-line content n.e.c.

This service code includes games that are intended to be played on the Internet such as role-playing games (RPGs), strategy games, action games, card games, children’s games: software that is intended to be executed on-line, except game software, mature theme, sexually explicit content published or broadcast over the Internet including graphics, live feeds, interactive performances and virtual activities; content provided on web search portals, I.e, extensive database of Internet addresses and content in an easily searchable format; statistics or other information, including streamed news; other non-line content not included above such as greeting cards, jokes, cartoons, graphics, maps.

Note: Payment may be by subscription, membership fee, pay-per- play or pay- per-view.

This service code does not include :

– software downloads cf. 998434

– on-line gambling services, cf. 999692

– adult content in on-line newspapers, periodicals, books,

directories, cf 998431” [emphasis supplied]

The said entry, as clarified in these Explanatory Notes, evidently covers host of online games which are intended to be played on the Internet and involve payment by subscription, membership fee, pay-per-play or pay-per view. The said entry however excludes on-line gambling services. Since the Online Fantasy Sports Gaming of respondent No.3 are not gambling services, the respondent No. 3 is not in error in paying GST under this entry for its on-line gaming activities, by paying applicable GST @ 18%.

17. The authorities have therefore not taken any coercive steps against the respondent No.3, and rightly so. No case for issuing any directions is made out. It is seen that the entire case of the Petitioner is wholly untenable, misconceived and without any merit. It can be seen that success in Dream 11’s fantasy sports depends upon user’s exercise of skill based on superior knowledge, judgment and attention, and the result thereof is not dependent on the winning or losing of a particular team in the real world game on any particular day. It is undoubtedly a game of skill and not a game of chance. The attempt to reopen the issues decided by the Punjab and Haryana High Court in respect of the same online gaming activities, which are backed by a judgment of the three judges bench of the Apex Court in K. R. Lakshmanan (supra), that too, after dismissal of SLP by the Apex Court is wholly misconceived.

18. Rule discharged. The criminal PIL is dismissed. No order as to costs.

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